Tianshan SuMay 7, 20232 min readBlog Entry 40 - [FRUIT, BOOM!] The Economic SystemAs we will not have experience values for the players (because these experiences will not bring any advantages to the players, we decided...
Tianshan SuFeb 28, 20232 min readBlog Entry 21 - Game CounterplayThese days I studied counterplay in games. When I go through the information, I found out that I've never thought about counterplay....
Tianshan SuFeb 19, 20233 min readBlog Entry 20 - Matchmaking & Ranking in Multiplayer GameNow I'm trying to find a matchmaking system that suits our fun party game. The basic feature I want would be a fair system with few...
Tianshan SuFeb 15, 20234 min readBlog Entry 19 - Asymmetric Design in Multiplayer GamesThese days I concentrate researching on asymmetric design in multiplayer games and I'm sometimes lost in thought of this asymmetric...
Tianshan SuFeb 11, 20234 min readBlog Entry 18 - Economic System in GamesQ: What is the Game Economics System? A: How do I get the money? How do I spend them? (the money can be seen as anything that can be used...
Tianshan SuFeb 9, 20235 min readBlog Entry 17 - Balancing in Multi-player GamesIn recent days, I looked at the balancing in Multi-player games. As for the new game my group is going to design is a multi-player party...
Tianshan SuDec 20, 20222 min readBlog Entry 8 - StorytellingThis week, to conceive my story for the gameplay, I started learning how to write a story. I found several TED talks on Youtube and found...
Tianshan SuNov 13, 20223 min readBlog Entry 3 - 'Forsest' Coin SystemsThis week, I looked at the coins gain and pay systems for the app 'Forest' Forest An app about focus, when planting trees you can't use...