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![Blog Entry 41 - [FRUIT, BOOM!] Level Design -The Fridge Level (2)](https://static.wixstatic.com/media/39eea8_59d1adf3636849e5b7386eb288a68a5b~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_59d1adf3636849e5b7386eb288a68a5b~mv2.webp)
Blog Entry 41 - [FRUIT, BOOM!] Level Design -The Fridge Level (2)
I continued with my fridge-level design. I used the rough drawing that I did last time and add more details to that. The Improvements...
Tianshan Su
May 7, 20232 min read
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![Blog Entry 40 - [FRUIT, BOOM!] The Economic System](https://static.wixstatic.com/media/39eea8_a225a355a7ec41faa04a5d5ecca06b97~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_a225a355a7ec41faa04a5d5ecca06b97~mv2.webp)
Blog Entry 40 - [FRUIT, BOOM!] The Economic System
As we will not have experience values for the players (because these experiences will not bring any advantages to the players, we decided...
Tianshan Su
May 7, 20232 min read
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![Blog Entry 39 - [FRUIT, BOOM!] Character Abilities and Outfits](https://static.wixstatic.com/media/39eea8_af9427e2f4bc4526bf6f8f03fcccd4d1~mv2.jpg/v1/fill/w_292,h_165,fp_0.50_0.50,q_90,enc_avif,quality_auto/39eea8_af9427e2f4bc4526bf6f8f03fcccd4d1~mv2.webp)
Blog Entry 39 - [FRUIT, BOOM!] Character Abilities and Outfits
Today Tim and I had a meeting, we planned more detail on the Live-Ops and discussed our opinions on the characters' abilities. I'll write...
Tianshan Su
May 5, 20232 min read
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![Blog Entry 38 - [FRUIT, BOOM!] Level Design -The Juice Truck (prototype) Level (2)](https://static.wixstatic.com/media/39eea8_ba0f44cdcfce4e8294e1dd1b401863df~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_ba0f44cdcfce4e8294e1dd1b401863df~mv2.webp)
Blog Entry 38 - [FRUIT, BOOM!] Level Design -The Juice Truck (prototype) Level (2)
We continued to design this prototype these days. We already had the sketches and a basic blocking from last time, so now our main work...
Tianshan Su
May 5, 20231 min read
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![Blog Entry 37 - [FRUIT, BOOM!] Level Design -The Fridge Level (1)](https://static.wixstatic.com/media/39eea8_42c61b639ee6437b864fdbe048e1fe3b~mv2.jpg/v1/fill/w_292,h_165,fp_0.50_0.50,q_90,enc_avif,quality_auto/39eea8_42c61b639ee6437b864fdbe048e1fe3b~mv2.webp)
Blog Entry 37 - [FRUIT, BOOM!] Level Design -The Fridge Level (1)
These days I designed my last level, the fridge level. The main feature of this level is there will be multiple layers, and players need...
Tianshan Su
May 3, 20232 min read
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![Blog Entry 36 - [FRUIT, BOOM!] The Co-op Mode Design](https://static.wixstatic.com/media/39eea8_cc778de79e664fd790439c7d75204a50~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_cc778de79e664fd790439c7d75204a50~mv2.webp)
Blog Entry 36 - [FRUIT, BOOM!] The Co-op Mode Design
Although this mode will not be prototyped, this is also one of our modes that will be released with the game. As I came up with the idea...
Tianshan Su
May 3, 20233 min read
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![Blog Entry 35 - [FRUIT, BOOM!] Level Design -The Market Level (2)](https://static.wixstatic.com/media/39eea8_40e25b0c52794c90a1760afc138505dd~mv2.jpg/v1/fill/w_292,h_165,fp_0.50_0.50,q_90,enc_avif,quality_auto/39eea8_40e25b0c52794c90a1760afc138505dd~mv2.webp)
Blog Entry 35 - [FRUIT, BOOM!] Level Design -The Market Level (2)
This week, I also continued designing my market level, I refined the platforms, added props and added NPC (people with carts, small...
Tianshan Su
May 1, 20232 min read
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![Blog Entry 34 - [FRUIT, BOOM!] Level Design - The Water Level (3)](https://static.wixstatic.com/media/39eea8_2b6aa8072a9848e08b7ab1f6c2e279cb~mv2.jpg/v1/fill/w_292,h_165,fp_0.50_0.50,q_90,enc_avif,quality_auto/39eea8_2b6aa8072a9848e08b7ab1f6c2e279cb~mv2.webp)
Blog Entry 34 - [FRUIT, BOOM!] Level Design - The Water Level (3)
This week, I went back to my water level and added the platforms and small collectable props. First of all, I thought this level already...
Tianshan Su
Apr 30, 20232 min read
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![Blog Entry 33 - [FRUIT, BOOM!] Level Design -The Juice Truck (prototype) Level (1)](https://static.wixstatic.com/media/39eea8_f8697e90ad3a4a4eb5edf8114f9f81bf~mv2.jpg/v1/fill/w_292,h_165,fp_0.50_0.50,q_90,enc_avif,quality_auto/39eea8_f8697e90ad3a4a4eb5edf8114f9f81bf~mv2.webp)
Blog Entry 33 - [FRUIT, BOOM!] Level Design -The Juice Truck (prototype) Level (1)
Last week, Tim and I started designing the classic level for our prototype video. The classic level before was planned to be a mix of...
Tianshan Su
Apr 29, 20232 min read
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![Blog Entry 32 - [FRUIT, BOOM!] Level Design -The Market Level (1)](https://static.wixstatic.com/media/39eea8_3e3edd03b7f14554b954c6e30d5567c0~mv2.jpg/v1/fill/w_292,h_165,fp_0.50_0.50,q_90,enc_avif,quality_auto/39eea8_3e3edd03b7f14554b954c6e30d5567c0~mv2.webp)
Blog Entry 32 - [FRUIT, BOOM!] Level Design -The Market Level (1)
After finishing the water level initial design stage, I started designing the market level. As this market level is one of the levels...
Tianshan Su
Apr 18, 20233 min read
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![Blog Entry 31 - [FRUIT, BOOM!] Game Characters (3 versions)](https://static.wixstatic.com/media/39eea8_3e86d8d266e44b8f830d60971d11117a~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_3e86d8d266e44b8f830d60971d11117a~mv2.webp)
Blog Entry 31 - [FRUIT, BOOM!] Game Characters (3 versions)
As I'm in charge of designing, modelling and animating the characters, I started at quite early stage. Now, there are 3 versions. Version...
Tianshan Su
Apr 11, 20234 min read
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![Blog Entry 30 - [FRUIT, BOOM!] Level Design - The Water Level (2)](https://static.wixstatic.com/media/39eea8_0197929b10c44e0cb1a68fb7f73f6832~mv2.jpg/v1/fill/w_292,h_165,fp_0.50_0.50,q_90,enc_avif,quality_auto/39eea8_0197929b10c44e0cb1a68fb7f73f6832~mv2.webp)
Blog Entry 30 - [FRUIT, BOOM!] Level Design - The Water Level (2)
Rough plan for the 6 faces Continuing with my level design of this water level, I drew simple bubble diagrams to show the different...
Tianshan Su
Apr 7, 20233 min read
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![Blog Entry 29 - [FRUIT, BOOM!] Level Design - The Water Level (1)](https://static.wixstatic.com/media/39eea8_eea3eef8a4c24435b6edf07d1a650c0a~mv2.jpg/v1/fill/w_292,h_165,fp_0.50_0.50,q_90,enc_avif,quality_auto/39eea8_eea3eef8a4c24435b6edf07d1a650c0a~mv2.webp)
Blog Entry 29 - [FRUIT, BOOM!] Level Design - The Water Level (1)
This week I started designing my first level for this game. As I'm assigned the water, refrigerator and market level, I decided to start...
Tianshan Su
Mar 28, 20233 min read
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![Blog Entry 28 - [FRUIT, BOOM!] Level Planning and New Ideas On Level Mechanics](https://static.wixstatic.com/media/39eea8_e78893fbda94464d92f2901e92c83bf5~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_e78893fbda94464d92f2901e92c83bf5~mv2.webp)
Blog Entry 28 - [FRUIT, BOOM!] Level Planning and New Ideas On Level Mechanics
Tim and I had a meeting on the level themes and we had the conclusion that our level theme will be divided into 2 types, one is inside...
Tianshan Su
Mar 23, 20233 min read
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![Blog Entry 27 - [FRUIT, BOOM!] Game Scene Objects & Interactable Objects](https://static.wixstatic.com/media/39eea8_0cc49b26e4c744579fe1f92145733f73~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_0cc49b26e4c744579fe1f92145733f73~mv2.webp)
Blog Entry 27 - [FRUIT, BOOM!] Game Scene Objects & Interactable Objects
I found some kitchenware that can be used later after the level design phase. In order to make them easier to use, I categorised them by...
Tianshan Su
Mar 21, 20232 min read
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![Blog Entry 26 - [FRUIT, BOOM!] Brainstorm the In-game Props](https://static.wixstatic.com/media/39eea8_5352f7424ab54dfabab5b05309fddea1~mv2.png/v1/fill/w_143,h_148,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_5352f7424ab54dfabab5b05309fddea1~mv2.webp)
Blog Entry 26 - [FRUIT, BOOM!] Brainstorm the In-game Props
Props are a really important aspect of this party game, as a designer, I would want the players to have different experiences in each...
Tianshan Su
Mar 20, 20233 min read
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Blog Entry 25 - [FRUIT, BOOM!] Rethink the Modes
After we decided to have the 'bad guy' in our game, I found out that the design purpose of our game has been changed, from a fun party...
Tianshan Su
Mar 18, 20232 min read
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![Blog Entry 24 - [FRUIT, BOOM!] Adding the 'Bad Guy'](https://static.wixstatic.com/media/39eea8_26a35818b0244bf797ea12c6a03d23d6~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_26a35818b0244bf797ea12c6a03d23d6~mv2.webp)
Blog Entry 24 - [FRUIT, BOOM!] Adding the 'Bad Guy'
Inspired by the research I did on the asymmetric games, Secrete Neighbour and The Hidden, I had another meeting with Tim and we discussed...
Tianshan Su
Mar 13, 20233 min read
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![Blog Entry 23 - [FRUIT, BOOM!] Take the Idea Further](https://static.wixstatic.com/media/39eea8_796591ba52d045e1bb33b2649330de1f~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_796591ba52d045e1bb33b2649330de1f~mv2.webp)
Blog Entry 23 - [FRUIT, BOOM!] Take the Idea Further
After an in-class discussion, we decide to take the fruit game idea further. The reasons are this game can have a wider audience, it is...
Tianshan Su
Mar 12, 20233 min read
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![Blog Entry 22 - [FRUIT, BOOM!] Brainstorming for the Game](https://static.wixstatic.com/media/39eea8_611ea420e8c54eb5ab5a9776c64c1b90~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_avif,quality_auto/39eea8_611ea420e8c54eb5ab5a9776c64c1b90~mv2.webp)
Blog Entry 22 - [FRUIT, BOOM!] Brainstorming for the Game
For the multiplayer game which we will design this semester, as a game designer, my other designer teammate Tim and I started by thinking...
Tianshan Su
Mar 7, 20233 min read
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