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Tianshan Su
Feb 28, 20232 min read
Blog Entry 21 - Game Counterplay
These days I studied counterplay in games. When I go through the information, I found out that I've never thought about counterplay....
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Tianshan Su
Feb 19, 20233 min read
Blog Entry 20 - Matchmaking & Ranking in Multiplayer Game
Now I'm trying to find a matchmaking system that suits our fun party game. The basic feature I want would be a fair system with few...
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Tianshan Su
Feb 15, 20234 min read
Blog Entry 19 - Asymmetric Design in Multiplayer Games
These days I concentrate researching on asymmetric design in multiplayer games and I'm sometimes lost in thought of this asymmetric...
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Tianshan Su
Feb 11, 20234 min read
Blog Entry 18 - Economic System in Games
Q: What is the Game Economics System? A: How do I get the money? How do I spend them? (the money can be seen as anything that can be used...
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Tianshan Su
Feb 9, 20235 min read
Blog Entry 17 - Balancing in Multi-player Games
In recent days, I looked at the balancing in Multi-player games. As for the new game my group is going to design is a multi-player party...
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Tianshan Su
Feb 7, 20235 min read
Blog Entry 16 - Single & Multiple Players Level Design
This week, I looked at a video about level design in single-player games and multi-player games. Singleplayer vs. Multiplayer Level...
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Tianshan Su
Jan 30, 20234 min read
Blog Entry 15 - Analysis of Game 'The Past Within'
How did I know this game? One of my friends told me that there is a new game that will make the players feel psychological fear, both...
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Tianshan Su
Jan 28, 20233 min read
Blog Entry 14 - [Four Me] The Level Structures (with the link to the prototype video)
Link to prototype video: https://www.youtube.com/watch?v=VeqBfCWRm10 The Gears of Stars As the initial idea is to have 5 levels and 15...
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Tianshan Su
Jan 27, 20234 min read
Blog Entry 13 - [Four Me] The Rethinking of the Levels
After I come up with the different names for my levels, I went straight into designing them. The Initial Idea The first design is...
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Tianshan Su
Jan 15, 20232 min read
Blog Entry 12 - [Four Me] The Levels Rough Plan
In previous stages of this design, it was all about the stories. So I decided to change the previous 'levels' into plots, which means the...
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Tianshan Su
Jan 12, 20231 min read
Blog Entry 11 - Space Design
This week I looked at some spaces that can be used in my design. Different arrangements of spaces can have different functions and give...
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Tianshan Su
Jan 4, 20234 min read
Blog Entry 10 - [Four Me] The Plots
After drawing the level graph, I started to continue thinking about the specific things happening in the levels (places, characters,...
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