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![](https://static.wixstatic.com/media/39eea8_f8697e90ad3a4a4eb5edf8114f9f81bf~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/39eea8_f8697e90ad3a4a4eb5edf8114f9f81bf~mv2.webp)
![Blog Entry 33 - [FRUIT, BOOM!] Level Design -The Juice Truck (prototype) Level (1)](https://static.wixstatic.com/media/39eea8_f8697e90ad3a4a4eb5edf8114f9f81bf~mv2.jpg/v1/fill/w_247,h_330,fp_0.50_0.50,q_90,enc_auto/39eea8_f8697e90ad3a4a4eb5edf8114f9f81bf~mv2.webp)
Tianshan Su
Apr 29, 20232 min read
Blog Entry 33 - [FRUIT, BOOM!] Level Design -The Juice Truck (prototype) Level (1)
Last week, Tim and I started designing the classic level for our prototype video. The classic level before was planned to be a mix of...
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![](https://static.wixstatic.com/media/39eea8_3e3edd03b7f14554b954c6e30d5567c0~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/39eea8_3e3edd03b7f14554b954c6e30d5567c0~mv2.webp)
![Blog Entry 32 - [FRUIT, BOOM!] Level Design -The Market Level (1)](https://static.wixstatic.com/media/39eea8_3e3edd03b7f14554b954c6e30d5567c0~mv2.jpg/v1/fill/w_247,h_330,fp_0.50_0.50,q_90,enc_auto/39eea8_3e3edd03b7f14554b954c6e30d5567c0~mv2.webp)
Tianshan Su
Apr 18, 20233 min read
Blog Entry 32 - [FRUIT, BOOM!] Level Design -The Market Level (1)
After finishing the water level initial design stage, I started designing the market level. As this market level is one of the levels...
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![Blog Entry 31 - [FRUIT, BOOM!] Game Characters (3 versions)](https://static.wixstatic.com/media/39eea8_3e86d8d266e44b8f830d60971d11117a~mv2.png/v1/fill/w_247,h_330,fp_0.50_0.50,q_95,enc_auto/39eea8_3e86d8d266e44b8f830d60971d11117a~mv2.webp)
Tianshan Su
Apr 11, 20234 min read
Blog Entry 31 - [FRUIT, BOOM!] Game Characters (3 versions)
As I'm in charge of designing, modelling and animating the characters, I started at quite early stage. Now, there are 3 versions. Version...
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![](https://static.wixstatic.com/media/39eea8_0197929b10c44e0cb1a68fb7f73f6832~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/39eea8_0197929b10c44e0cb1a68fb7f73f6832~mv2.webp)
![Blog Entry 30 - [FRUIT, BOOM!] Level Design - The Water Level (2)](https://static.wixstatic.com/media/39eea8_0197929b10c44e0cb1a68fb7f73f6832~mv2.jpg/v1/fill/w_247,h_330,fp_0.50_0.50,q_90,enc_auto/39eea8_0197929b10c44e0cb1a68fb7f73f6832~mv2.webp)
Tianshan Su
Apr 7, 20233 min read
Blog Entry 30 - [FRUIT, BOOM!] Level Design - The Water Level (2)
Rough plan for the 6 faces Continuing with my level design of this water level, I drew simple bubble diagrams to show the different...
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![](https://static.wixstatic.com/media/39eea8_eea3eef8a4c24435b6edf07d1a650c0a~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/39eea8_eea3eef8a4c24435b6edf07d1a650c0a~mv2.webp)
![Blog Entry 29 - [FRUIT, BOOM!] Level Design - The Water Level (1)](https://static.wixstatic.com/media/39eea8_eea3eef8a4c24435b6edf07d1a650c0a~mv2.jpg/v1/fill/w_247,h_330,fp_0.50_0.50,q_90,enc_auto/39eea8_eea3eef8a4c24435b6edf07d1a650c0a~mv2.webp)
Tianshan Su
Mar 28, 20233 min read
Blog Entry 29 - [FRUIT, BOOM!] Level Design - The Water Level (1)
This week I started designing my first level for this game. As I'm assigned the water, refrigerator and market level, I decided to start...
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![Blog Entry 28 - [FRUIT, BOOM!] Level Planning and New Ideas On Level Mechanics](https://static.wixstatic.com/media/39eea8_e78893fbda94464d92f2901e92c83bf5~mv2.png/v1/fill/w_247,h_330,fp_0.50_0.50,q_95,enc_auto/39eea8_e78893fbda94464d92f2901e92c83bf5~mv2.webp)
Tianshan Su
Mar 23, 20233 min read
Blog Entry 28 - [FRUIT, BOOM!] Level Planning and New Ideas On Level Mechanics
Tim and I had a meeting on the level themes and we had the conclusion that our level theme will be divided into 2 types, one is inside...
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![Blog Entry 27 - [FRUIT, BOOM!] Game Scene Objects & Interactable Objects](https://static.wixstatic.com/media/39eea8_0cc49b26e4c744579fe1f92145733f73~mv2.png/v1/fill/w_247,h_330,fp_0.50_0.50,q_95,enc_auto/39eea8_0cc49b26e4c744579fe1f92145733f73~mv2.webp)
Tianshan Su
Mar 21, 20232 min read
Blog Entry 27 - [FRUIT, BOOM!] Game Scene Objects & Interactable Objects
I found some kitchenware that can be used later after the level design phase. In order to make them easier to use, I categorised them by...
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![Blog Entry 26 - [FRUIT, BOOM!] Brainstorm the In-game Props](https://static.wixstatic.com/media/39eea8_5352f7424ab54dfabab5b05309fddea1~mv2.png/v1/fill/w_143,h_148,fp_0.50_0.50,q_95,enc_auto/39eea8_5352f7424ab54dfabab5b05309fddea1~mv2.webp)
Tianshan Su
Mar 20, 20233 min read
Blog Entry 26 - [FRUIT, BOOM!] Brainstorm the In-game Props
Props are a really important aspect of this party game, as a designer, I would want the players to have different experiences in each...
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Tianshan Su
Mar 18, 20232 min read
Blog Entry 25 - [FRUIT, BOOM!] Rethink the Modes
After we decided to have the 'bad guy' in our game, I found out that the design purpose of our game has been changed, from a fun party...
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![Blog Entry 24 - [FRUIT, BOOM!] Adding the 'Bad Guy'](https://static.wixstatic.com/media/39eea8_26a35818b0244bf797ea12c6a03d23d6~mv2.png/v1/fill/w_247,h_330,fp_0.50_0.50,q_95,enc_auto/39eea8_26a35818b0244bf797ea12c6a03d23d6~mv2.webp)
Tianshan Su
Mar 13, 20233 min read
Blog Entry 24 - [FRUIT, BOOM!] Adding the 'Bad Guy'
Inspired by the research I did on the asymmetric games, Secrete Neighbour and The Hidden, I had another meeting with Tim and we discussed...
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![Blog Entry 23 - [FRUIT, BOOM!] Take the Idea Further](https://static.wixstatic.com/media/39eea8_796591ba52d045e1bb33b2649330de1f~mv2.png/v1/fill/w_247,h_330,fp_0.50_0.50,q_95,enc_auto/39eea8_796591ba52d045e1bb33b2649330de1f~mv2.webp)
Tianshan Su
Mar 12, 20233 min read
Blog Entry 23 - [FRUIT, BOOM!] Take the Idea Further
After an in-class discussion, we decide to take the fruit game idea further. The reasons are this game can have a wider audience, it is...
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![Blog Entry 22 - [FRUIT, BOOM!] Brainstorming for the Game](https://static.wixstatic.com/media/39eea8_611ea420e8c54eb5ab5a9776c64c1b90~mv2.png/v1/fill/w_247,h_330,fp_0.50_0.50,q_95,enc_auto/39eea8_611ea420e8c54eb5ab5a9776c64c1b90~mv2.webp)
Tianshan Su
Mar 7, 20233 min read
Blog Entry 22 - [FRUIT, BOOM!] Brainstorming for the Game
For the multiplayer game which we will design this semester, as a game designer, my other designer teammate Tim and I started by thinking...
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